Skip to content

Post Processing ​

Post Processing effects are applied after the 3D scene is rendered, adjusting the final image appearance — color grading, reflections, edge highlights, lens effects, and more. These settings let you fine-tune the visual style of your jewelry renders without changing the scene itself.

Where to Find It ​

This section is located on the right panel, accessible via the Post ProcessingPost Processing tab.

Post Processing tab overview

Sections ​

Screen Space Reflections (SSR)Real-time reflections on glossy and metallic surfacesTonemappingExposure, contrast, saturation, and color mapping modesOutlineSelection highlight and object outline settingsChromatic AberrationLens color fringing effect for a cinematic lookFilmic GrainAnalog film grain noise for a warmer, organic feelLook Up Tables (LUT)Custom color grading presets via .cube filesVignetteDarkened edges for a focused center lookDepth of FieldSelective focus with background blurScreen Space Ambient Occlusion (SSAO)Contact shadows in crevices — enabled by defaultScreen Space BevelEdge softening without modifying geometryBloomGlow effect around bright areasScreen Space Global Illumination (SSGI)Indirect light bouncing between surfacesScreen Space Contact ShadowsFine shadows between close surfaces