Skip to content

Outline ​

Outline controls the selection highlight that appears around objects when you click on them in the viewport. By default, clicking an object draws a colored border around it. Here you can change the outline color, intensity, or disable it entirely.

Where to Find It ​

This section is located on the right panel, inside the Post ProcessingPost Processing tab, in the Outline section.

Outline settings

How It Works ​

When you select an object in the viewport, Playground draws a colored outline along its edges so you can see what is selected. If you disable the outline, selecting still works — you just won't see the colored border.


Settings ​

Enable
Checkbox — toggles the outline on or off. When disabled, objects are still selectable but without the colored border
Highlight
Checkbox — when enabled, the entire area of the selected object is filled with the outline color, not just the border. Use Transparency to control how visible this fill is
Intensity
Slider — controls how strong/visible the outline color is. Default 2.00
Transparency
Slider — controls the opacity of the highlight fill when Highlight is enabled. Lower values make the fill more see-through. Default 1.00
Color
Color picker — choose the outline color. Change this if you prefer a different selection color for your workflow. Default is orange (0xf36c00)

TIP

If the default orange outline is hard to see against your scene, try switching to a brighter color like white or cyan.