Anti-aliasing
Anti-aliasing smooths out jagged edges (also called "stair-stepping" or "aliasing") on your 3D model and scene, producing cleaner, more photorealistic renders. In iJewel Playground, anti-aliasing is split into three independent sections — Progressive, Temporal AA, and Velocity Buffer (TAA) — each designed for a different rendering scenario.
Where to Find It
This section is located on the right panel, accessible via the Anti-aliasing tab.
How the Three Sections Work Together
Each anti-aliasing method targets a specific use case:
Quick Guide: Which Setting to Use
For Still Image Exports
Increase the Progressive → Frame count to 16, 32, or higher. The more frames, the smoother the result — but the longer the render takes. This is the single most impactful setting for image quality.
For Real-Time Viewport & Video Recording
Enable Temporal AA and keep the default Feedback values (0.88 / 0.97). This gives you smooth edges in the viewport and during video export without a long convergence wait. If you see ghosting on moving objects, enable Velocity Buffer (TAA).
For Fast Previews
Lower the Progressive → Frame count to 4 or 8 for quicker convergence. You can also disable Progressive entirely and rely on Temporal AA alone for a responsive viewport.
Performance Note
Higher Progressive frame counts significantly increase export time — especially for video. If your video export takes 10+ minutes, try reducing Progressive frames to 4–8 and relying on Temporal AA instead. See the FAQ on video export speed for more tips.
Documentation Pages
Related Pages
- Renderer Settings — Resolution and quality configuration
- Export Images — Image export settings and quality tips
- Export Videos — Video export settings
- FAQ: Rendering & Performance — Common rendering questions