HDRi Ground
The HDRi Ground section lets you project the current HDRI environment map onto a ground surface, placing your model inside the full HDRI sphere. When enabled, the background and the floor become one continuous HDRI image — your object appears as if it exists inside the real environment captured by the HDRI map. This is a quick way to get a realistic, immersive scene without any additional setup.
Where to Find It
This section is located on the right panel, inside the Scene tab, in the HDRi Ground section.
INFO
HDRi Ground uses whatever HDRI map is currently loaded in the Background / Environment section. If no HDRI map is set, enabling HDRi Ground will have no visible effect.
Enabled
Check or uncheck the Enabled checkbox to toggle the HDRi Ground on or off. When enabled, the HDRI environment map wraps around the scene as a sphere, and the ground becomes part of that sphere — creating a seamless environment where the background and floor are one continuous image.
Settings
Related Pages
- Scene Settings — Overview of all Scene tab sections
- Background / Environment — Set the HDRI map used by HDRi Ground
- Ground — Standard ground plane with shadow and material options
- UI Overview — Full interface layout including panels